Interface

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PK


1. PK Modes: Click on the PK (player killing) button to change your setting: PK, Peace, Team or Capture. These settings determines what kinds of players you will be able to attack, and who you will discriminate against.
PK: Slay monsters, team mates, guild members and other fellow players indiscriminately.
Team: Slay monsters and other players, but not your team mates or guild members.
Peace: You can only slay mosnters. You can't kill other players at all.
Capture: You slay monsters as normal, but you can also attack known criminals (murderer players with red or black names).
2. PK Points: Once you kill a player, your PK points will be increased by 10 points. The more players you kill, the more PK Points you will accrue.

However, PK points slowly disappear as you play the game. One PK point will be decreased for every 6 minutes in game. The color of a player`s name varies with the PK points.
White Name: PK points under 30.
Red Name: PK points 30-100.
Black Name: PK points 100+.
3. Punishment: When a criminal is killed (a player with PK Points), then they are punished for their murderous sins. The higher their PK Points, the more severe the punishment:
White name: Drops some of the items in backpack when killed.
Red name: Drops all carried and armed items when killed.
Black name: Drops all carried and armed items. Is hunted by city guards, who kill instantly when they strike. Is also immediately sent to prison when killed.